Old projects (screenshots only)

Tetrahedron-based 3D Constructive Solid Geometry algorithm. (C++, 2015)


Molecular dynamics simulation in CUDA. (C++, CUDA, OpenGL, 2010)


RTS game engine (student project done together with 3 other guys) (C++, OpenGL, 2007)



Programs useful for learning graph algorithms. (C++, Lua, MFC, 2004, 2005)


3D Particle system editor. (C++, Winapi, Direct3D9, 2005)



2D RPG engine with level editor and scripting system. (C++, Lua, WinApi, Direct3D9, 2004)